A blindfold can be very useful if you're telepathic. % A candelabrum affixed with seven candles shows the way with a magical light. % A crystal plate mail will not rust. % A katana might slice a worm in two. % A magic vomit pump could be useful for gourmands. % A nymph knows how to unlock chains. % A potion of blindness lets you see invisible things. % A priest can get the gods to listen easily. % A priestess and a virgin you might be, but that unicorn won't care. % A ring of conflict is a bad thing if there is a nurse in the room. % A short sword is not as good as a long sword. % A succubus will go farther than a nymph. % Acid blobs should be attacked bare-handed. % Affairs with nymphs are often very expensive. % Afraid of nymphs? Wear a ring of adornment. % Afraid of your valuables being stolen? Carry more junk! % Always be aware of the phase of the moon! % Always sweep the floor before engraving important messages. % Amulets are hard to make. Even for a wand of wishing. % An elven cloak protects against magic. % An umber hulk can be a confusing sight. % Asking about monsters may be very useful. % Attack long worms from the rear -- that is so much safer! % Attacking an eel where there is none is usually a fatal mistake! % Bandaging wounds helps keep up appearances. % Bashing monsters with a bow is not such a good idea. % Be careful! The Wizard may plan an ambush! % Be nice to a nurse: Put away your weapon and take off your clothes. % Being digested is a painfully slow process. % Blank scrolls make more interesting reading. % Blind? Catch a floating eye! % Booksellers never read scrolls; they might get carried away. % Concise conquest: Control, confuse, conjure, condemn. % Conserve energy, turn off the lights. % Dilithium crystals are rare indeed. % Dogs are attracted by the smell of tripe. % Dogs are superstitious; they never step on cursed items. % Dogs of ghosts aren't angry, just hungry. % Don't forget! Large dogs are MUCH harder to kill than little dogs. % Don't mess with shopkeepers, or you'll get the Guild after you. % Dragons never whip their children; they wouldn't feel it! % Eat your carrots. They're good for your eyes. % Eating a freezing sphere is like eating a yeti. % Eating a killer bee is like eating a scorpion. % Eating a tengu is like eating a nymph. % Eating a wraith is a rewarding experience! % Eating unpaid leprechauns may be advantageous. % Elbereth has quite a reputation around these parts. % Elf has extra speed. % Elf corpses are incompatible with the sandman, and at times the gods as well. % Elven cloaks cannot rust. % Even evil players have a guardian angel. % Ever fought with an enchanted tooth? % Ever tried reading while confused? % Ever tried to put a troll into a large box? % Ever wondered why one would want to dip something in a potion? % Expensive cameras have penetrating flash lights. % Extra staircases lead to extra levels. % Fiery letters might deter monsters. % For a good time engrave `Elbereth'. % Gems are too precious to be thrown away carelessly. % Getting hungry? Stop wearing rings! % Getting too warm? Take off that Amulet of Yendor and stay away from the exit! % Gods expect the best from their priesthood. % Gods look down their noses at demigods. % Guy Montag keeps his scrolls in a bag. % Handle your flasks carefully -- there might be a ghost inside! % Holy water has many uses. % Hunger is a confusing experience for a dog! % I once knew a hacker who ate too fast and choked to death. % I smell a maze of twisty little passages. % I wish I never wished a wand of wishing. (Wishful thinking.) % I wouldn't advise playing catch with a giant. % I'm watching you. -- The Wizard of Yendor % Ice boxes keep your food fresh. % If you are being punished, it's done with a deadly weapon. % If you kill the Wizard, you get promoted to demi-god. % If you need a wand of digging, kindly ask the minotaur. % If you want to hit, use a dagger. % If you want to rob a shop, train your dog. % If you're lost, try buying a map next time you're in a shop. % Inside a shop you better take a look at the price tags before buying anything. % It is bad manners to use a wand in a shop. % It is dangerous to visit a graveyard at midnight. % It is not always a good idea to whistle for your dog. % It is rumored that the Wizard has hired some help. % It might be a good idea to offer the unicorn a ruby. % It would be peculiarly sad were your dog turned to stone. % Keep your armors away from rust. % Keep your weaponry away from acids. % Kill a unicorn of your color and you kill your luck. % Leather is waterproof. Ever see a cow with an umbrella? % Leprechauns are the most skilled cutpurses in this dungeon. % Lizard corpses protect against cockatrices. % Money lost, little lost; honor lost, much lost; pluck lost, all lost. % Most monsters can't swim. % Music hath charms to affect the stubborn drawbridge. % Music hath charms to soothe the savage beast. % Never attack a guard. % Never ride a long worm. % Never use your best weapon to engrave a curse. % No easy fighting with a heavy load! % Nurses are trained to touch naked persons: they don't harm them. % Nymphs can unlink more than your chain mail. % Once your little dog will be a big dog, and you will be proud of it. % Opening a tin is difficult, especially when you attempt it bare handed! % Orcs and killer bees share their lifestyle. % Orcs do not procreate in dark rooms. % Plain nymphs are harmless. % Playing AD&D may be helpful. % Playing Gauntlet might be enlightening in some situations. % Playing billiards pays when you are in a shop. % Polymorphing a shopkeeper might make you safer. % Polymorphing your dog probably makes you safer. % Potions don't usually mix, but sometimes... % Psst! It's done with mirrors! % Put on a ring of teleportation: it will take you away from onslaught. % Rays aren't boomerangs, of course, but still... % Read the manual before entering the cave -- you might get killed otherwise. % Reading Herbert might be enlightening in one case. % Reading Tolkien might help you. % Reading scrolls after drinking booze can give confusing results. % Rust monsters love water. There are potions they hate, however. % Sacks protect contents from temperatures up to 452 degrees fahrenheit. % Scrolls fading? It's not the heat, it's the humidity. % Shopkeepers accept credit cards, as long as you pay cash. % Shopkeepers can spot a tourist a mile away with those Hawaiian shirts. % Shopkeepers can't tell identical twins apart. % Shopkeepers don't read, so what use is engraving in a shop? % Shopkeepers have incredible patience. % Shopkeepers might raise their prices for tourists. % Shopkeepers value money more than revenge. % Some monsters can be tamed. I once saw a hacker with a tame dragon! % Someone once said that what goes up < might come down >. % Someone's been spiking the pits! % Sometimes monsters are more likely to fight each other than attack you. % Spinach, carrot, and a melon -- a meal fit for a nurse! % Tainted meat is even more sickening than poison! % Telepathy is just a trick: once you know how to do it, it's easy. % The darker the warning, the more dire the danger. % The Leprechaun Gold Tru$t is no division of the Magic Memory Vault. % The Wizard finds death to be quite an experience. % The best equipment for your work is, of course, the most expensive. % The gods don't appreciate pesky priesthood. % The magic marker is mightier than the sword. % The moon is not the only heavenly body to influence this game. % The orc swings his orcish broadsword named Elfrist at you. You die... % The secret of wands of Nothing Happens: try again! % There has always been something mystical about mirrors. % There is a Mastermind deep in the dungeon. % There is a big treasure hidden in the zoo! % There is more magic in this cave than meets the eye. % There is no harm in praising a large dog. % There is nothing like eating a mimic. % They say a gelatinous cube can paralyze you... % They say that Juiblex is afraid of a wand of digging. % They say that Medusa would like to put you on a pedestal. % They say that Vlad lives!!! ... in the mazes. % They say that `Elbereth' is often written about. % They say that a bag of holding can't hold everything. % They say that a blessed tin of quasit meat is a quick meal. % They say that a cat avoids traps. % They say that a cave spider will occasionally eat cave spider eggs. % They say that a clever wizard can have stats: 18/** 24 18 24 24 24. % They say that a clove of garlic makes a good talisman if handled right. % They say that a cursed scroll of teleportation could land you in trouble. % They say that a diamond is another kind of luck stone. % They say that a dog can be trained to fetch objects. % They say that a gelatinous cube makes a healthy breakfast. % They say that a giant gets strong by eating right, try it! % They say that a grid bug won't hit you when you cross it. % They say that a lembas wafer is a very light snack. % They say that a loadstone has a strange attraction and is not bad luck. % They say that a lock pick by any other name is still a lock pick. % They say that a lucky amulet will block poisoned arrows. % They say that a mirror will freeze a floating eye but you can still see it. % They say that a neutral character would get either Fire or Frost Brand. % They say that a polymorph trap is magic and magic protection prevents it. % They say that a potion of healing can cancel a potion of sickness. % They say that a potion of monster detection sometimes works both ways. % They say that a sink looks different from high above the floor. % They say that a summoned demon could improve your game. % They say that a tin of wraith meat is a rare dining experience. % They say that a unicorn might bring you luck. % They say that a wand of cancellation is like a wand of polymorph. % They say that a wand of locking can close more than just doors. % They say that a wand of polymorph can change your game. % They say that a wizard is even more powerful the second time around. % They say that a xorn knows of no obstacles when pursuing you. % They say that abusing a credit card could shock you sooner or later. % They say that amulets, like most things, can be deadly or life saving. % They say that an altar can identify blessings. % They say that an ooze will bite your boots and a rockmole will eat them. % They say that an unlucky hacker was once killed by an exploding tin. % They say that antique dealers are always interested in precious stones. % They say that bandaging one's wounds helps to keep up one's appearance. % They say that booze can be diluted but not cancelled. % They say that by listening carefully, you can hear a secret door! % They say that carrots and carrot juice may improve your vision. % They say that cave spiders are not considered expensive health food. % They say that demigods must leave behind their prized earthly possessions. % They say that disturbing a djinni can be a costly mistake. % They say that dragon scales can be quite enchanting. % They say that dropping coins into a fountain will not grant you a wish. % They say that dwarves lawfully mind their own business. % They say that eating a bat corpse will make you batty, for awhile. % They say that eating a cram ration is a smart move. % They say that eating blue jelly is cool if you don't fight the feeling. % They say that escaping a dungeon is only the beginning of the end. % They say that feeling an unexpected draft of air is sort of a breakthrough. % They say that finding a cursed gray stone is always bad luck. % They say that gaining a level is an experience that can raise your sights. % They say that garter snake meat rarely tastes good but it's still healthy. % They say that gauntlets of dexterity have a hidden enchanted touch. % They say that going to heaven is just another way of escaping the dungeon. % They say that golden nagas are law-abiding denizens as long as you are too. % They say that gremlins can make you feel cooler than you are now. % They say that grid bugs only exist in a strictly Cartesian sense. % They say that hackers often feel jumpy about eating nymphs. % They say that having polymorph control won't shock you. % They say that if it's hard getting your food down another bite could kill. % They say that if you don't wear glasses why bother with carrots? % They say that if you notice a loose board beneath you, don't step on it. % They say that if you start at the bottom the only place to go is up. % They say that if you teleport to heaven you're presumed to be dead already. % They say that in a shop you can be charged for old charges. % They say that in lighter moments you could think of ways to pass a stone. % They say that in the dungeon breaking a mirror can be seven years bad luck. % They say that in the dungeon you don't usually have any luck at all. % They say that in time a blessed luckstone can make your god happy. % They say that it is easier to kill the Wizard than to make him stand still. % They say that it only takes 1 zorkmid to meet the Kops. % They say that it's a blast when you mix the right potions together. % They say that it's not blind luck if you catch a glimpse of Medusa. % They say that killing a shopkeeper brings bad luck. % They say that monsters never step on a scare monster scroll. % They say that most monsters find flute recitals extremely boring. % They say that mummy corpses are not well preserved. % They say that naturally a wand of wishing would be heavily guarded. % They say that no one notices the junk underneath a boulder. % They say that nobody expects a unicorn horn to rust. % They say that nobody knows if an explorer can live forever. Do you? % They say that nothing can change the fact that some potions contain a djinni. % They say that nothing can change the fact that some potions contain a ghost. % They say that nymphs always fall for rock'n'roll, try it! % They say that once an Olog-Hai is canned it never shows its face again. % They say that once upon a time xans would never scratch your boots. % They say that only an experienced wizard can do the tengu shuffle. % They say that only chaotics can kill shopkeepers and get away with it. % They say that only female monsters can lay eggs. % They say that playing a horn really bad is really good. % They say that rubbing a glowing potion does not make it a magic lamp. % They say that scalpels become dull because they're not athames. % They say that shopkeepers don't like pick-axes. % They say that shopkeepers don't mind you bringing your pets in the shop. % They say that shopkeepers don't usually mind if you sneak into a shop. % They say that shopkeepers often have a large amount of money in their purses. % They say that shopkeepers often remember things that you might forget. % They say that sinks and armor don't mix, take your cloak off now! % They say that sinks run hot and cold and many flavors in between. % They say that snake charmers aren't charismatic, just musical. % They say that soldiers are always prepared and usually protected. % They say that some eggs could hatch in your pack, lucky or not. % They say that some fire ants will make you a hot meal. % They say that some horns play hot music and others are too cool for words. % They say that some humanoids are nonetheless quite human. % They say that some shopkeepers consider gems to be family heirlooms. % They say that some shopkeepers recognize gems but they won't tell you. % They say that some stones are much much heavier than others. % They say that some yetis are full of hot air. % They say that something very special would be in a well-protected place. % They say that speed boots aren't fast enough to let you walk on water. % They say that teleport traps are the devil's work. % They say that tengus don't wear rings, why should you? % They say that tengus never steal gold although they would be good at it. % They say that that which was stolen once can be stolen again, ask any nymph. % They say that the Delphic Oracle knows that lizard corpses aren't confusing. % They say that the Hand of Elbereth can hold up your prayers. % They say that the Leprechaun King is rich as Croesus. % They say that the Wizard of Yendor is schizophrenic and suicidal. % They say that the experienced character knows how to convert an altar. % They say that the gods are happy when they drop objects at your feet. % They say that the idea of invisible Nazguls has a certain ring to it. % They say that the lady of the lake now lives in a fountain somewhere. % They say that the local shopkeeper frowns upon the rude tourist. % They say that the only door to the vampire's tower is on its lowest level. % They say that the only good djinni is a grateful djinni. % They say that the thing about genocide is that it works both ways. % They say that the unicorn horn rule is if it ain't broke then don't fix it. % They say that the view from a fog cloud is really very moving. % They say that the walls in shops are made of extra hard material. % They say that there are at least 15 ways to lose a pair of levitation boots. % They say that throwing glass gems is the same as throwing rocks. % They say that trespassing a boulder is probably beneath you. % They say that unicorns are fond of precious gems. % They say that prayer at an altar can sometimes make the water there holy. % They say that what goes down the drain might come back up. % They say that wielded, a long sword named Fire Brand makes you feel cooler. % They say that wielded, a long sword named Frost Brand makes you hot stuff. % They say that wiping its face is impossible for a floating eye. % They say that with a floating eye you could see in the dark. % They say that you are lucky if you can get a unicorn to catch a ruby. % They say that you are what you eat. % They say that you can find named weapons at an altar if you're lucky. % They say that you can safely touch cockatrices eggs but why bother? % They say that you can't break an amulet of reflection. % They say that you don't always get what you wish for. % They say that you should always be prepared for a final challenge. % They say that you should ask a dwarf to let you into a locked shop. % They say that you should pray for divine inspiration. % They say that you should religiously give your gold away. % They say that you will never get healthy by eating geckos. % They say that zapping yourself with a wand of undead turning is stupid. % They say the Wizard's castle is booby-trapped! % They say the gods get angry if you kill your dog. % They say the gods get angry if you pray too much. % They say there is a powerful magic item hidden in a castle deep down! % Those who wield a cockatrice corpse have a rocky road ahead of them. % Throwing food at a wild dog might tame him. % To a full belly all food is bad. % Trolls are described as rubbery: they keep bouncing back. % Try the fall-back end-run play against ghosts. % Try using your magic marker on wet scrolls. % Two wrongs don't make a right, but three lefts do. % Valkyries come from the north, and have commensurate abilities. % Vampires hate garlic. % Vault guards never disturb their Lords. % Vegetarians usually starve in the dungeon. % Visitors are requested not to apply genocide to shopkeepers. % Watch out, the Wizard might come back. % Water traps have no effect on dragons. % What is a cockatrice going to eat when it gets hungry? % Why do you suppose they call them MAGIC markers? % Why do you think they call them mercenaries? % Why would anybody in his sane mind engrave "Elbereth"? % Wishing too much may bring you too little. % You can't bribe soldier ants. % You can't leave a shop through the back door: there isn't one! % You may discover a fine spirit inside a potion bottle. % You may want to dip into a potion of bottled blessings. % You might be able to bribe a demon lord. % You might trick a shopkeeper if you're invisible. % You should certainly learn about quantum mechanics. % You're going into the morgue at midnight??? % Your dog knows what to eat; maybe you should take lessons. % Zap yourself and see what happens... % Zapping a wand of undead turning might bring your dog back to life. % "So when I die, the first thing I will see in heaven is a score list?" % 1st Law of Hacking: leaving is much more difficult than entering. % 2nd Law of Hacking: first in, first out. % 3rd Law of Hacking: the last blow counts most. % 4th Law of Hacking: you will find the exit at the entrance. % A chameleon imitating a mail daemon often delivers scrolls of fire. % A cockatrice corpse is guaranteed to be untainted! % A dead cockatrice is just a dead lizard. % A dragon is just a snake that ate a scroll of fire. % A fading corridor enlightens your insight. % A glowing potion is too hot to drink. % A good amulet may protect you against guards. % A lizard corpse is a good thing to turn undead. % A long worm can be defined recursively. So how should you attack it? % A monstrous mind is a toy forever. % A nymph will be very pleased if you call her by her real name: Lorelei. % A ring of dungeon master control is a great find. % A ring of extra ring finger is useless if not enchanted. % A rope may form a trail in a maze. % A staff may recharge if you drop it for awhile. % A visit to the Zoo is very educational; you meet interesting animals. % A wand of deaf is a more dangerous weapon than a wand of sheep. % A wand of vibration might bring the whole cave crashing about your ears. % A winner never quits. A quitter never wins. % A wish? Okay, make me a fortune cookie! % Afraid of mimics? Try to wear a ring of true seeing. % All monsters are created evil, but some are more evil than others. % Always attack a floating eye from behind! % An elven cloak is always the height of fashion. % Any small object that is accidentally dropped will hide under a larger object. % Balrogs do not appear above level 20. % Banana peels work especially well against Keystone Kops. % Be careful when eating bananas. Monsters might slip on the peels. % Better leave the dungeon; otherwise you might get hurt badly. % Beware of the potion of nitroglycerin -- it's not for the weak of heart. % Beware: there's always a chance that your wand explodes as you try to zap it! % Beyond the 23rd level lies a happy retirement in a room of your own. % Changing your suit without dropping your sword? You must be kidding! % Cockatrices might turn themselves to stone faced with a mirror. % Consumption of home-made food is strictly forbidden in this dungeon. % Dark room? Your chance to develop your photographs! % Dark rooms are not *completely* dark: just wait and let your eyes adjust... % David London sez, "Hey guys, *WIELD* a lizard corpse against a cockatrice!" % Death is just life's way of telling you you've been fired. % Demi-gods don't need any help from the gods. % Demons *HATE* Priests and Priestesses. % Didn't you forget to pay? % Didn't your mother tell you not to eat food off the floor? % Direct a direct hit on your direct opponent, directing in the right direction. % Do you want to make more money? Sure, we all do! Join the Fort Ludios guard! % Don't eat too much: you might start hiccoughing! % Don't play hack at your work; your boss might hit you! % Don't tell a soul you found a secret door, otherwise it isn't a secret anymore. % Drinking potions of booze may land you in jail if you are under 21. % Drop your vanity and get rid of your jewels! Pickpockets about! % Eat 10 cloves of garlic and keep all humans at a two-square distance. % Eels hide under mud. Use a unicorn to clear the water and make them visible. % Engrave your wishes with a wand of wishing. % Eventually you will come to admire the swift elegance of a retreating nymph. % Ever heard hissing outside? I *knew* you hadn't! % Ever lifted a dragon corpse? % Ever seen a leocrotta dancing the tengu? % Ever seen your weapon glow plaid? % Ever tamed a shopkeeper? % Ever tried digging through a Vault Guard? % Ever tried enchanting a rope? % Floating eyes can't stand Hawaiian shirts. % For any remedy there is a misery. % Giant bats turn into giant vampires. % Good day for overcoming obstacles. Try a steeplechase. % Half Moon tonight. (At least it's better than no Moon at all.) % Help! I'm being held prisoner in a fortune cookie factory! % Housecats have nine lives, kittens only one. % How long can you tread water? % Hungry? There is an abundance of food on the next level. % I guess you've never hit a mail daemon with the Amulet of Yendor... % If you are the shopkeeper, you can take things for free. % If you can't learn to do it well, learn to enjoy doing it badly. % If you thought the Wizard was bad, just wait till you meet the Warlord! % If you turn blind, don't expect your dog to be turned into a seeing-eye dog. % If you want to feel great, you must eat something real big. % If you want to float, you'd better eat a floating eye. % If your ghost kills a player, it increases your score. % Increase mindpower: Tame your own ghost! % It furthers one to see the great man. % It's easy to overlook a monster in a wood. % Just below any trapdoor there may be another one. Just keep falling! % Katanas are very sharp; watch you don't cut yourself. % Keep a clear mind: quaff clear potions. % Kicking the terminal doesn't hurt the monsters. % Killer bees keep appearing till you kill their queen. % Killer bunnies can be tamed with carrots only. % Latest news? Put `rec.games.roguelike.nethack' in your .newsrc! % Learn how to spell. Play NetHack! % Leprechauns hide their gold in a secret room. % Let your fingers do the walking on the yulkjhnb keys. % Let's face it: this time you're not going to win. % Let's have a party, drink a lot of booze. % Liquor sellers do not drink; they hate to see you twice. % Lunar eclipse tonight. May as well quit now! % Meeting your own ghost decreases your luck considerably! % Money to invest? Take it to the local branch of the Magic Memory Vault! % Monsters come from nowhere to hit you everywhere. % Monsters sleep because you are boring, not because they ever get tired. % Most monsters prefer minced meat. That's why they are hitting you! % Most of the bugs in NetHack are on the floor. % Much ado Nothing Happens. % Multi-player NetHack is a myth. % NetHack is addictive. Too late, you're already hooked. % Never ask a shopkeeper for a price list. % Never burn a tree, unless you like getting whacked with a +5 shovel. % Never eat with glowing hands! % Never mind the monsters hitting you: they just replace the charwomen. % Never play leapfrog with a unicorn. % Never step on a cursed engraving. % Never swim with a camera: there's nothing to take pictures of. % Never teach your pet rust monster to fetch. % Never trust a random generator in magic fields. % Never use a wand of death. % No level contains two shops. The maze is no level. So... % No part of this fortune may be reproduced, stored in a retrieval system, ... % Not all rumors are as misleading as this one. % Nymphs and nurses like beautiful rings. % Nymphs are blondes. Are you a gentleman? % Offering a unicorn a worthless piece of glass might prove to be fatal! % Old hackers never die: young ones do. % One has to leave shops before closing time. % One homunculus a day keeps the doctor away. % One level further down somebody is getting killed, right now. % Only a wizard can use a magic whistle. % Only adventurers of evil alignment think of killing their dog. % Only chaotic evils kill sleeping monsters. % Only real trappers escape traps. % Only real wizards can write scrolls. % Operation OVERKILL has started now. % PLEASE ignore previous rumor. % Polymorph into an ettin; meet your opponents face to face to face. % Praying will frighten demons. % Row (3x) that boat gently down the stream, Charon (4x), death is but a dream. % Running is good for your legs. % Screw up your courage! You've screwed up everything else. % Seepage? Leaky pipes? Rising damp? Summon the plumber! % Segmentation fault (core dumped). % Shopkeepers sometimes die from old age. % Some mazes (especially small ones) have no solutions, says man 6 maze. % Some questions the Sphynx asks just *don't* have any answers. % Sometimes "mu" is the answer. % Sorry, no fortune this time. Better luck next cookie! % Spare your scrolls of make-edible until it's really necessary! % Suddenly, the dungeon will collapse... % Taming a mail daemon may cause a system security violation. % The crowd was so tough, the Stooges won't play the Dungeon anymore, nyuk nyuk. % The leprechauns hide their treasure in a small hidden room. % The longer the wand the better. % The magic word is "XYZZY". % The meek shall inherit your bones files. % The mines are dark and deep, and I have levels to go before I sleep. % The use of dynamite is dangerous. % There are no worms in the UNIX version. % There is a trap on this level! % They say that Demogorgon, Asmodeus, Orcus, Yeenoghu & Juiblex is no law firm. % They say that Geryon has an evil twin, beware! % They say that Medusa would make a terrible pet. % They say that NetHack bugs are Seldon planned. % They say that NetHack comes in 256 flavors. % They say that NetHack is just a computer game. % They say that NetHack is more than just a computer game. % They say that NetHack is never what it used to be. % They say that a baby dragon is too small to hurt or help you. % They say that a black pudding is simply a brown pudding gone bad. % They say that a black sheep has 3 bags full of wool. % They say that a blank scroll is like a blank check. % They say that a cat named Morris has nine lives. % They say that a desperate shopper might pay any price in a shop. % They say that a diamond dog is everybody's best friend. % They say that a dwarf lord can carry a pick-axe because his armor is light. % They say that a floating eye can defeat Medusa. % They say that a fortune only has 1 line and you can't read between it. % They say that a fortune only has 1 line, but you can read between it. % They say that a fountain looks nothing like a regularly erupting geyser. % They say that a gold doubloon is worth more than its weight in gold. % They say that a grid bug won't pay a shopkeeper for zapping you in a shop. % They say that a gypsy could tell your fortune for a price. % They say that a hacker named Alice once level teleported by using a mirror. % They say that a hacker named David once slew a giant with a sling and a rock. % They say that a hacker named Dorothy once rode a fog cloud to Oz. % They say that a hacker named Mary once lost a white sheep in the mazes. % They say that a helm of brilliance is not to be taken lightly. % They say that a hot dog and a hell hound are the same thing. % They say that a lamp named Aladdin's Lamp contains a djinni with 3 wishes. % They say that a large dog named Lassie will lead you to the amulet. % They say that a long sword is not a light sword. % They say that a manes won't mince words with you. % They say that a mind is a terrible thing to waste. % They say that a plain nymph will only wear a wire ring in one ear. % They say that a plumed hat could be a previously used crested helmet. % They say that a potion of oil is difficult to grasp. % They say that a potion of yogurt is a cancelled potion of sickness. % They say that a purple worm is not a baby purple dragon. % They say that a quivering blob tastes different than a gelatinous cube. % They say that a runed broadsword named Stormbringer attracts vortices. % They say that a scroll of summoning has other names. % They say that a shaman can bestow blessings but usually doesn't. % They say that a shaman will bless you for an eye of newt and wing of bat. % They say that a shimmering gold shield is not a polished silver shield. % They say that a spear will hit a neo-otyugh. (Do YOU know what that is?) % They say that a spotted dragon is the ultimate shape changer. % They say that a stethoscope is no good if you can only hear your heartbeat. % They say that a succubus named Suzy will sometimes warn you of danger. % They say that a wand of cancellation is not like a wand of polymorph. % They say that a wood golem named Pinocchio would be easy to control. % They say that after killing a dragon it's time for a change of scenery. % They say that an amulet of strangulation is worse than ring around the collar. % They say that an attic is the best place to hide your toys. % They say that an axe named Cleaver once belonged to a hacker named Beaver. % They say that an eye of newt and a wing of bat are double the trouble. % They say that an incubus named Izzy sometimes makes women feel sensitive. % They say that an opulent throne room is rarely a place to wish you'd be in. % They say that an unlucky hacker once had a nose bleed at an altar and died. % They say that and they say this but they never say never, never! % They say that any quantum mechanic knows that speed kills. % They say that applying a unicorn horn means you've missed the point. % They say that blue stones are radioactive, beware. % They say that building a dungeon is a team effort. % They say that chaotic characters never get a kick out of altars. % They say that collapsing a dungeon often creates a panic. % They say that counting your eggs before they hatch shows that you care. % They say that dipping a bag of tricks in a fountain won't make it an icebox. % They say that dipping an eel and brown mold in hot water makes bouillabaisse. % They say that donating a doubloon is extremely pious charity. % They say that eating royal jelly attracts grizzly owlbears. % They say that eggs, pancakes and juice are just a mundane breakfast. % They say that everyone knows why Medusa stands alone in the dark. % They say that everyone wanted rec.games.hack to undergo a name change. % They say that finding a winning strategy is a deliberate move on your part. % They say that finding worthless glass is worth something. % They say that fortune cookies are food for thought. % They say that gold is only wasted on a pet dragon. % They say that good things come to those that wait. % They say that greased objects will slip out of monsters' hands. % They say that if you can't spell then you'll wish you had a spell book. % They say that if you live by the sword, you'll die by the sword. % They say that if you play like a monster you'll have a better game. % They say that if you sleep with a demon you might awake with a headache. % They say that if you step on a crack you could break your mother's back. % They say that if you're invisible you can still be heard! % They say that if you're lucky you can feel the runes on a scroll. % They say that in the big picture gold is only small change. % They say that in the dungeon it's not what you know that really matters. % They say that in the dungeon moon rocks are really dilithium crystals. % They say that in the dungeon the boorish customer is never right. % They say that in the dungeon you don't need a watch to tell time. % They say that in the dungeon you need something old, new, burrowed and blue. % They say that in the dungeon you should always count your blessings. % They say that iron golem plate mail isn't worth wishing for. % They say that it takes four quarterstaffs to make one staff. % They say that it's not over till the fat ladies sing. % They say that it's not over till the fat lady shouts `Off with its head'. % They say that kicking a heavy statue is really a dumb move. % They say that kicking a valuable gem doesn't seem to make sense. % They say that leprechauns know Latin and you should too. % They say that minotaurs get lost outside of the mazes. % They say that most trolls are born again. % They say that naming your cat Garfield will make you more attractive. % They say that no one knows everything about everything in the dungeon. % They say that no one plays NetHack just for the fun of it. % They say that no one really subscribes to rec.games.roguelike.nethack. % They say that no one will admit to starting a rumor. % They say that nurses sometimes carry scalpels and never use them. % They say that once you've met one wizard you've met them all. % They say that one troll is worth 10,000 newts. % They say that only David can find the zoo! % They say that only angels play their harps for their pets. % They say that only big spenders carry gold. % They say that orc shamans are healthy, wealthy and wise. % They say that playing NetHack is like walking into a death trap. % They say that problem breathing is best treated by a proper diet. % They say that quaffing many potions of levitation can give you a headache. % They say that queen bees get that way by eating royal jelly. % They say that reading a scare monster scroll is the same as saying Elbereth. % They say that real hackers always are controlled. % They say that real hackers never sleep. % They say that shopkeepers are insured by Croesus himself! % They say that shopkeepers never carry more than 20 gold pieces, at night. % They say that shopkeepers never sell blessed potions of invisibility. % They say that soldiers wear kid gloves and silly helmets. % They say that some Kops are on the take. % They say that some guards' palms can be greased. % They say that some monsters may kiss your boots to stop your drum playing. % They say that sometimes you can be the hit of the party when playing a horn. % They say that the NetHack gods generally welcome your sacrifices. % They say that the Three Rings are named Vilya, Nenya and Narya. % They say that the Wizard of Yendor has a death wish. % They say that the `hair of the dog' is sometimes an effective remedy. % They say that the best time to save your game is now before its too late. % They say that the biggest obstacle in NetHack is your mind. % They say that the gods are angry when they hit you with objects. % They say that the priesthood are specially favored by the gods. % They say that the way to make a unicorn happy is to give it what it wants. % They say that there are no black or white stones, only gray. % They say that there are no skeletons hence there are no skeleton keys. % They say that there is a clever rogue in every hacker just dying to escape. % They say that there is no such thing as free advice. % They say that there is only one way to win at NetHack. % They say that there once was a fearsome chaotic samurai named Luk No. % They say that there was a time when cursed holy water wasn't water. % They say that there's no point in crying over a gray ooze. % They say that there's only hope left after you've opened Pandora's box. % They say that trapdoors should always be marked `Caution: Trap Door'. % They say that using an amulet of change isn't a difficult operation. % They say that water walking boots are better if you are fast like Hermes. % They say that when you wear a circular amulet you might resemble a troll. % They say that when you're hungry you can get a pizza in 30 moves or it's free. % They say that when your god is angry you should try another one. % They say that wielding a unicorn horn takes strength. % They say that with speed boots you never worry about hit and run accidents. % They say that you can defeat a killer bee with a unicorn horn. % They say that you can only cross the River Styx in Charon's boat. % They say that you can only kill a lich once and then you'd better be careful. % They say that you can only wish for things you've already had. % They say that you can train a cat by talking gently to it. % They say that you can train a dog by talking firmly to it. % They say that you can trust your gold with the king. % They say that you can't wipe your greasy bare hands on a blank scroll. % They say that you cannot trust scrolls of rumor. % They say that you could fall head over heels for an energy vortex. % They say that you need a key in order to open locked doors. % They say that you need a mirror to notice a mimic in an antique shop. % They say that you really can use a pick-axe unless you really can't. % They say that you should always store your tools in the cellar. % They say that you should be careful while climbing the ladder to success. % They say that you should call your armor `rustproof'. % They say that you should name your dog Spuds to have a cool pet. % They say that you should name your weapon after your first monster kill. % They say that you should never introduce a rope golem to a succubus. % They say that you should never sleep near invisible ring wraiths. % They say that you should never try to leave the dungeon with a bag of gems. % They say that you should remove your armor before sitting on a throne. % This fortune cookie is copy protected. % This fortune cookie is the property of Fortune Cookies, Inc. % Tired? Try a scroll of charging on yourself. % To achieve the next higher rating, you need 3 more points. % To reach heaven, escape the dungeon while wearing a ring of levitation. % Tourists wear shirts loud enough to wake the dead. % Try calling your katana Moulinette. % Ulch! That meat was painted! % Unfortunately, this message was left intentionally blank. % Using a morning star in the evening has no effect. % Want a hint? Zap a wand of make invisible on your weapon! % Want to ascend in a hurry? Apply at Gizmonic Institute. % Wanted: shopkeepers. Send a scroll of mail to Mage of Yendor/Level 35/Dungeon. % Warning: fortune reading can be hazardous to your health. % We have new ways of detecting treachery... % Wet towels make great weapons! % What a pity, you cannot read it! % When a piercer drops in on you, you will be tempted to hit the ceiling! % When in a maze follow the right wall and you will never get lost. % When you have a key, you don't have to wait for the guard. % Why are you wasting time reading fortunes? % Wish for a master key and open the Magic Memory Vault! % Wizard expects every monster to do its duty. % Wow! You could've had a potion of fruit juice! % Yet Another Silly Message (YASM). % You are destined to be misled by a fortune. % You can get a genuine Amulet of Yendor by doing the following: --More-- % You can protect yourself from black dragons by doing the following: --More-- % You can't get by the snake. % You feel like someone is pulling your leg. % You have to outwit the Sphynx or pay her. % You hear the fortune cookie's hissing! % You may get rich selling letters, but beware of being blackmailed! % You offend Shai-Hulud by sheathing your crysknife without having drawn blood. % You swallowed the fortune! % You want to regain strength? Two levels ahead is a guesthouse! % You will encounter a tall, dark, and gruesome creature...